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Slugblaster: Game of the Year Edition

Created by Mythworks

Slugblaster is an award-winning tabletop roleplaying game about hoverboards, giant bugs, and trying to be cool. We're reprinting the game in a new deluxe hardcover Game of the Year Edition, complete with pizza box, dice set, and map playsheets!

Latest Updates from Our Project:

January Update: Celestial Moons
10 months ago – Mon, Jan 29, 2024 at 03:33:21 PM

This episode of Slugblaster TV brought to you by: 




 

ANOTHER sweet, sweet bundle of Slugblaster content designed by the awesome Wilkie's Candy Lab community during our second Wilkie's Goody Jam.  New devices! New monsters! A Soundtrack! And a bunch more.

All earnings from these jams go to support teen mental health. This time we are donating proceeds to Strongminds. Strongminds provides therapy to low-income women and adolescents with depression in Uganda and Zambia. X Gone Give to Ya




 

Prepress

The magical step where thing goes from digital to real with a couple hundred more taps of the buttons. We're locking in specs from our final sent files, making die lines, talking about magic rocks, cutting up boxes, that kind of thing. 


It's going well but it's taking a little bit of back and forth. A little slower than we'd like. That said...

Updated Timeline


Here's what we're working with now:

Deliver Final Print Ready Files to Factory (January 2024) - We did this, and now they're speccing things out.
 Lunar New Year Shutdown (February 2024) - This happens this upcoming Thursday. Printers are back in office 02/18/24.   
Printing & Manufacturer (February-March 2024) -
Looking more like March, to be honest. 
Ocean Freight (April 2024)-
Boats! It's good to fill them up.  
Fulfillment (May 2024) -
Final leg of the journey.


Surveys Surveys Surveys

That said, we're sending out surveys for Slugblaster! Please help us out by filling them out. Doing so helps us get a final count and file paperwork like taxes. Yeah, fun stuff :)

The surveys do not have shipping rates yet. We are charging for shipping later. We're still building out the prototype so... don't know how much it weighs yet :D

Alright, that's it from us for now. Stay groovy everyone! 

Ray 


New Timeline
12 months ago – Mon, Dec 18, 2023 at 04:23:56 PM

Hey Everyone,

Ray here with a printing update!

Over the past couple of weeks we've been barreling towards delivering the print ready finals, and things are going really well! We've made significant progress on the design of everything, including the interior of the box:





We're super stoked at how things are cookin' and looking forward to getting the final proofs in our hand. That said, we do have a bit of bad news today: it doesn't look like we'll be able to begin printing before the Lunar New Year, meaning we're probably delayed around two months.


Updated Timeline

Here's what we're working with now: 

  • Deliver Final Print Ready Files to Factory (January 2024) 
  • Lunar New Year Shutdown (February 2024) 
  • Printing & Manufacturer (February-March 2024) 
  • Ocean Freight (March-April 2024) 
  • Fulfillment (April 2024) 


The Why 


Basically, we were facing a situation where our window was becoming increasingly narrow and the hours longer and longer to meet the crunch. All of this is pretty normal for creative projects looking to hit market / fulfillment, but because we're making something we haven't really made before, there was a high likelihood that any round of back and forth with the manufacturer (box not quite right, colors not quite right, etc.) would've led to us missing the Lunar New Year cutoff anyway.

I didn't want Mikey and the rest of the team crunching through the holidays, and so I made the decision to push us back until after CNY, knowing that doing so pushes back our timeline a few months. 

Plus! Doing so means we can definitely get the Solo Rules by Michael Elliot into the core book, which is a nice bonus :)

-----

Apologies for the delay, and thanks for understanding. Happy holidays, and see you next year! 

Ray



On Track! Solo Rules! Game Jam!
12 months ago – Tue, Dec 12, 2023 at 10:12:45 AM

HO FO FO! 

It is I, Father Wilkie, dressed for cheer in the likeness of your traditional Santa man! Can you not tell by this beard of hairs and swollen abdomen? What of my suit of red human clothing or my team of bound ungulates? Is it all not perfectly convincing? Here now, have a play-object from my donation sack. Lap sucrose from your fingers with good cheer as my most indentured toymaker gives you glad tidings. 

We're Right on Track!

Hey Backers! It’s me, Mikey, with your end-of year-update! We’re almost done finalizing all our print specs for everything, which puts us right on track with our timeline! Next up will be printing! 


Solo Rules

The amazing Slugblaster soundtrack by Robyn Slack won the vote, but it was so close we decided to just do the solo rules too! Michael Elliot is putting the finishing touches on them this week and you will love them. Check out this list of Achievements your loner can hit.
 


Goody Jam

Our jam ended Dec 1, but even if you missed the deadline you still have a few days to sneak something in for the charity bundle! Just send me your submission's itch.io link by Dec 15!




And that's it! Have a wonderful December, everyone! Stay warm and keep your loved ones close. 

Grateful, 

Mikey 

PDF download!
about 1 year ago – Mon, Oct 30, 2023 at 11:47:50 AM

Hi sweeties! 

We're sweeping up the confetti and getting the lab cooking. We're very excited to see this beautiful new edition come together, and will keep you updated as it happens! 

We Did It!
about 1 year ago – Thu, Oct 26, 2023 at 12:16:14 PM

Thank you everybody <3

Mikey and I spent the last hour of the campaign playing / celebrating Slugblaster on the Discord just now (and where we'll be for another little bit if you want to join us): 

https://discord.gg/hm8AH2EJ



It's been an amazing campaign, and we have a lot of stuff in front of us. We're going to do the final scope of the campaign - I think we have one more ($40k) Stretch Goal for the Community to vote for - and then get to work on making everything. 

More to come. Talk soon! 

Ray